![]() A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. So we’re going to give Militia’s their own section.Want to start playing? Read this sidebar! However, creating a militia, and knowing how to use it is very complicated (and got even more complicated in a recent update). Well, a militia is pretty much the most important part of defense. Place it around our entrance, and build a few more in places you think a cage-trap might be useful. Once you’re done, simply do what you did for the stone-fall trap press “b” for build, “T” for Traps/lever and select the cage-trap. To start, we need to build some cages, so add cages to be build at the carpenter’s workshop. Creatures like goblins are attracted to these, will go inside, and get trapped in the cage indefinitely, allowing you to do to them what you will. We’re going to build one more kind of trap that I find particularly useful, a cage trap. Now that you have that, go ahead and build some more stone-fall traps around our entrance, where you might expect a goblin to walk on. Find new places to put them, and press “D” to make sure the caravan can access the depot. **NOTE** If you’re using DF 34, trade caravan wagons will be BLOCKED if you place the traps shown below. We’re going to place these in between our walls that we built so enemies will be sure to trigger them (Don’t worry, traps only affect enemies). Once you have some mechanisms, press “b” for build, “T” (CAPITAL T) for Traps/Levers, and choose Stone-fall trap. When the workshop is built, make some rock mechanisms with it. Again, we need to give a dwarf the mechanics labor preference, under the engineering category. Build a mechanic’s workshop (“t”) in our workshop hallway. First, however, the thing every trap needs is a mechanism, which is built at a mechanic’s workshop. We’re going to start with some stone-falling traps, which drop stones on enemies. Traps can drop boulders on goblins and then slice their legs off and finally trap them in a cage for further punishment. Now the only way to access our fortress is through the gap in the walls. Miners should get to work on that right away. Select the area to remove the slopes, in this case, anywhere near our fortress. We can remove these slopes using “d” for designate and “z” for remove stairs/ramps. Right now, our walls aren’t doing a thing, because anything can just walk up and down the slopes that are lining the mountain-side. You can always get creative with walls, building mazes full of traps, or forcing enemies into a certain area. MAKE SURE to leave 3 tiles open so that caravans can enter our trade depot.Ĭarpenters or masons (depending on which material you used to build the wall) will then go and build it. Use the following picture to build your wall. We’re going to build a wall outside of our fortress that forces creatures to enter our fortress through a specific area. This will bring you to the interface where you adjust the height and width of the wall using “u” “m” “k” and “h”. Walls are built by pressing “b” for build, then either pressing “C” (CAPITAL C), or scrolling down to “Wall/Floor/Stairs”, and then pressing “w” or selecting “wall”. Walls are very useful to narrow the passage that a goblin invasion can enter through. We can create dwarf-made barriers, though. We do have a river, but it’s way at the other side of the map, so that’s not much use to us. Natural barriers mostly include rivers and cliffs. Well, we have our dining hall and bedrooms deep in the fortress, so the first point is done. using natural barriers, or creating unnatural barriers.keeping the majority of dwarfs deeper in our fortress to give them more time to prepare for an attack. ![]() I emphasized the points of defense earlier in this tutorial, but most of you probably didn’t read a word of it, so I’ll put it here again. When the goblins come, we want to be ready, and LAUGH IN THEIR FACES hahahaha! With all the resources, dwarfs, and goods in the world, your fortress is nothing without an element of defense. Motivating line of the section: You have no limits! Yeah! ![]()
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